[NEWS] New Patreon goal for 1.7.0 and next major versions


Hello there! Some news coming up.

A huge thank you

First of all, I wanna say a huge thank you to all the people that are/were Patrons in Patreon and/or bought the commercial edition on Steam! Thanks to that, I was able to keep focusing longer on development and make the engine grow more and more!

I also want to say thank you to people that are active in the community by helping other people and sharing their creations! 

Patreon goals and new versions

However, it's getting harder and harder to keep being 100% on development with these earnings. As you may know, I'm the only developer on this project and being able to hire someone to speed up all the development is one of my plans. Nevertheless, I'm currently unable to pay only myself so there's a need to gradually increase these earnings.

Here is now what will happen for next versions:

  • Don't be affraid, the engine will keep being free for non commecial use!
  • Each new major version will need a Patreon goal to be speed up (made in 3 weeks)

For example, for the next 1.7.0 version, the speed up development will be started only after reaching a $300 goal on Patreon. As long as the goal isn't reached, I won't progress on development but focus on communication to bring more people into the engine, work on future DLCs assets, and support and bug fixes. If the goal is reached before the end of 1.6.X, this version would be speed up too!

The next goals will be different amounts in order to gradually increase the earnings. 

Get advantages from being a Patron!

Also, note that you have a lot of advantages when becoming a Patron:

  • You can receive gifts (reduced price on commercial edition and future DLCs assets Steam keys) according to your total $
  • According to the tier you choose, you can have some special advantages (higher influence on next features, your games being showcased, your logo in the engine splashscreen...)

 BECOME A PATREON!

The new features for 1.7.0

Here are the new features that will come for 1.7.0 if we reach a $300 goal:

 
Command enter a name menu
Main menu customization
Troops battle reactions
Object states: options (through, stop animation, direction fix, keep position)
Custom fonts
Random battles in map properties
Base equipment heroes
Characteristics for classes
Language manager
Command create object in map
Command move object (complete)
Command change status
Command input a number
Command reset camera
Command change battle music
Command change victory music
Command end battle
Items option: can't be sold

Thank you very much for being here in this exciting adventure, let's make awesome games with RPG Paper Maker!

Wano

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