[NEWS] 1.6.2 release available!



New features:

  • Plugins manager
  • New assets
  • Converting Javascript code to ECMAScript
  • New language: russian (beta)
  • New language: korean (beta)

Fixes:

  • Common reactions in battle effect: show text not applied
  • Animations in engine: no sounds played
  • Command set/move/turn a picture: game crash when setting picture ID
  • Command teleport object: Yplus not working
  • Font names and font sizes not changed in systems
  • Improve semi transparent elements issues according to camera angle
  • Walls: can't draw in the right and bottom limits of a map
  • Battle maps duplication
  • Crash sometimes when switching walls menu to 3D objects menu
  • Objects random moves: no turn when camera turns + sometimes keep blocking in other map objects
  • Title screen picture problem when changing window resolution
  • Characters no longer learn skills as they level up
  • Duplicate issues with recent projects list (+add a clear button)
  • Item description not wrapped ingame
  • Flashing the screen will only flash white, regardless of color chosen
  • Crash with models inheritance
  • The attacked animation (rows 7) of battle sprites don't run
  • Crash Systems / datas > Cancel > Ok
  • Correct custom 3D objects shapes: 1 meter = 1 square instead of 1 meter = 1 pixel
  • Mountains issue: sometimes going down and crossing the floor
  • Black menu bar in white theme (Windows)
  • Miss indicator missing
  • Impossible to rename window skins
  • Change state pb database pb when copy / paste (ID)
  • Camera small offset each time turn camera with arrow keys fast
  • Mountain collision force always and force never reverted
  • Rotation menu appearing when resizing window / tileset settings
  • No reset bounding box when switching to another map ingame

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